LODinize
Coming soon
Lower the poly count.
Keep the deformation.
LODinize generates level-of-detail meshes that stay faithful to how a character actually deforms in motion, not just how it looks in a single static pose. A native Windows tool for game and animation pipelines.
100% · 23,406 tris
12% · 2,925 tris
- Deformation-aware. Evaluates error across poses, so skinned characters hold up when they move.
- Native and standalone. A Windows desktop tool. No game engine required to generate your LODs.
- Built for real assets. Designed around production FBX characters and animation data.
Get early access
LODinize is in active development. Leave your email and you will be first to hear when the early-access build and pricing are ready. No spam, just launch news.
A product of Sarnea Solutions Inc. We will only email you about LODinize.